GamePP Frequently Asked Questions - Professional Hardware Monitoring Software FAQ Knowledge Base

Whenever I hit the crowded districts with Path Tracing on, my frame times would suddenly jump from 14ms to 38ms, which completely kills the combat flow. Even with 16GB of VRAM, the driver's allocation strategy in Overdrive mode is a total mess, causing effective bandwidth to swing wildly between 210-250GB/s. I first tried forcing 'Prefer Maximum Performance' in the NVIDIA Control Panel, but that was a joke—average FPS went up by 4, but my 1% lows tanked by 12%. I eventually dove into the registry to tweak the VRAM virtualization scheduling weights and bumped the game process priority to 'Realtime'. Monitoring with HWiNFO showed the memory clock stabilizing at 2100MHz, and the frame time curve finally flattened to a steady 11-16ms. I actually crashed the Desktop Window Manager (DWM) during my first attempt until I backed off the scheduling value by 2 units. Core temps stayed between 62-68℃ with fans at 1400 RPM. After a benchmark run, the 11-16ms frame time is rock steady, though the registry edit felt like walking through a minefield. Last updated onMarch 21, 2026 11:32 AM.

Whenever I hit a high-speed dodge, my CPU temps would rocket from 62℃ to 94℃ in a heartbeat, causing my clock speeds to bounce erratically between 3.5GHz and 5.1GHz. The stock pump curve on the Valkyrie V360 MIST is just way too sluggish, letting heat build up before the coolant even hits the radiator. I tried locking the pump to 100% in the BIOS first, but that was a total nightmare—the noise hit 42dB and temps only dropped by 3℃. After that failure, I manually tweaked the PWM response time down to 0.2 seconds and applied a -0.03V offset to the CPU voltage. Checking HWiNFO, the core temp swings shrank from 18℃ to a tight 5-8℃ range, and my frame times finally smoothed out. I actually hit a BSOD during the first voltage tweak when booting into the game, but adding 0.01V back in fixed it. Now the coolant stays between 36-41℃ and the pump holds steady at 2800-3100RPM without any frequency dipping. Last updated onMarch 13, 2026 9:14 PM.

Right in the middle of a heated cover fight, the game would just hitch for about 0.5 seconds, completely killing my rhythm. The Intel 660P 2TB uses QLC NAND, and when it hits those fragmented assets, the random 4K read latency just spikes wildly between 60ms - 110ms, which bottlenecks the whole loading process. I initially tried disabling the write cache in Windows to see if it helped with stability, but that was a mistake—loading times actually jumped by 30%, leaving me totally baffled. I eventually went into the driver panel and forced the queue depth to 32, while simultaneously disabling the HDD power saving mode in the Power Options. Monitoring with CrystalDiskMark showed the random read latency finally settling down to a consistent 22ms - 35ms, and the map transitions finally felt fluid again. I did run into a nightmare where messing with the registry caused my boot drive to be recognized slowly, but I fixed that by reverting the write policy to default. The drive stayed around 42℃ - 48℃, feeling warm to the touch. Final benchmarks confirmed IOPS peaked at 150K, and the settings actually stuck this time. Last updated onMarch 20, 2026 9:30 AM.

While exploring the Forbidden West, my frame times suddenly spiked from 12ms to 35ms, which completely killed the combat flow. The Corsair Vengeance 96GB uses high-density dies, and at 6000MHz, the memory controller's signal integrity was jittering at the default 1.1V, causing bandwidth to swing wildly between 52-60GB/s. I first tried the XMP auto-profile, but that was a mistake—my 1% lows actually dropped by 15%, leaving me totally baffled. I eventually dove into the BIOS, locked the SoC voltage at 1.25V, and tightened tRFC from 500 down to 420, while bumping VDD to 1.38V. Checking AIDA64, the read latency tightened up from 82ns to a steady 68-74ns. I did hit a blue screen on the first try when I pushed the timings too far, and I had to loosen tRAS by 10 units to get it rock steady. Temps stayed around 54-60℃. After a full stress test with zero errors, frame times finally settled between 5.1-6.4ms. Last updated onMarch 20, 2026 6:11 PM.

Whenever I whipped my camera around the Ishimura corridors, I noticed this subtle screen tearing and micro-stuttering that completely killed the horror vibe. The default timings on the Kingston 16GB DDR4 2666 (19-19-19-42) are way too conservative, pushing memory latency up to 92-105ns and basically choking the CPU's instruction pipeline. I first tried enabling the High Performance power plan in Windows, but while the clock speeds jumped, my 1% lows were still hovering around 20 FPS, which left me totally baffled. I eventually dove into the BIOS and manually tightened the primary timings to 16-18-18-36, while bumping the DRAM voltage from 1.2V to 1.35V. After running AIDA64, I saw the read latency drop from 98ns to a much tighter 76-82ns, and the scene transitions finally felt fluid. It wasn't a smooth ride though; my first attempt caused a BSOD on boot until I loosened the tRAS from 36 to 40. Now, temps are sitting steady at 42-48℃, and stress tests show zero errors with frame times locked between 5.1-6.4ms. Last updated onMarch 7, 2026 6:02 PM.

Back to Top