GamePP Frequently Asked Questions - Professional Hardware Monitoring Software FAQ Knowledge Base

I noticed this bizarre horizontal rip across the screen, and it was absolutely nauseating during fast sprints. Looking at the logs, the Manli Nebula RTX 5060 8GB has a pretty aggressive factory overclock, which caused a micro-second desync between the driver sampling rate and my monitor's 143-145Hz refresh rate. My first instinct was to just toggle V-Sync in-game, but that added a massive 40ms of input lag, making the controls feel like I was playing in mud. Instead, I went into the NVIDIA Control Panel, stripped all 'enhancements,' and manually locked the refresh rate to exactly 144Hz while forcing the sampling rate to a 60Hz integer multiple. Using GPU-Z, I saw the frame interval stabilize at 6.9ms, and the tearing vanished completely. I did have a couple of crashes during large scene loads because I was pushing an aggressive undervolt, but adding a 0.02V offset fixed it. Core temps are sitting at 64-69℃. After a 4-hour stress test, the sync is perfect and VRAM temps are holding at 58-63℃. Last updated onMarch 24, 2026 10:51 AM.

I noticed these annoying micro-stutters every time I turned the camera quickly, which is a total immersion killer in an open world. The DeepCool AK500 WHITE ARGB just couldn't keep up with 150W power spikes, and my core temps hit the 98℃ ceiling, tanking my clocks down to 2.6GHz. I tried enabling power-saving mode in Windows, but that was a joke—it didn't lower the temps and my 1% lows dropped from 55 FPS to 38 FPS. I realized the cooler had hit its physical limit. I ripped the cooler off, applied high-conductivity phase-change thermal paste, and manually capped the PL1 power limit at 115W in the BIOS. In Cinebench R23, my multi-core score jumped from 22,000 back up to 24,500, with peaks capped at 86℃. The power cap actually added about 2 seconds to my load times, but enabling XMP memory overclocking made up for it. Fans now sit at 1700-2100 RPM and RAM temps stay between 52-58℃. Last updated onMarch 21, 2026 11:18 AM.

The distant forest textures looked like melting wax, which is absolutely lethal in an open-world game. Looking back at the data, once the Fanxiang S790 4TB hit over 1TB of writes, the dynamic SLC cache just gave up, and my read speeds plummeted from 7400MB/s down to a pathetic 1200MB/s - 1500MB/s range. I tried the basic route of clearing system temp files to free up space, but a 10GB gain did nothing for the underlying seek latency; that trial-and-error phase was honestly frustrating. I ended up using a partition tool to perform a full sector alignment and migrated the game directory to a contiguous storage area. In the Resource Monitor, disk active time dropped from a constant 95% saturation to a healthy 40% - 55%, and textures started popping in way faster. I actually hit a snag where a partition table conflict caused a hard reboot during the alignment, but a bad sector scan cleared it up. The SSD hovered between 45℃ - 52℃, and the stress was visibly lower. Comparative tests showed a 15% bump in random reads, and the storage glitch is finally gone. Last updated onMarch 24, 2026 6:20 PM.

I noticed this weird horizontal tear across the screen that became a nightmare during fast travel. The Asgard Snow 6400 32GB was triggering power-saving modes during low loads, causing the clock to bounce between 4800MHz and 6400MHz, creating micro-stutters of 15-22ms. I tried enabling Enhanced Sync in the driver panel first, but the input lag jumped to 45ms, making the controls feel like I was playing through mud. I went back into the BIOS, killed all memory power-saving options, and set the Windows power plan to Ultimate Performance to force a constant 6400MHz. In RTSS, the frame time graph went from a jagged mess to a flat line at 16.6ms. I actually crashed twice during the process because I tried an aggressive undervolt, but adding a 0.02V offset fixed it. Temps sat between 50-56℃. After 4 hours of gaming, the sync is perfect and the visuals are crisp. Last updated onApril 3, 2026 10:22 AM.

Hitting 300 km/h only to have the game freeze for a split second is an absolute nightmare in a racing sim. Looking at my setup, the Kingbank Black Blade DDR5 6000 64GB was struggling with signal integrity because of those high-density 32GB modules. The memory controller was throwing occasional parity errors within the 1.1V-1.2V voltage range while XMP was active. I initially tried increasing the page file size in Windows, but that was a waste of time—it didn't stop the hitches and actually added about 5ms to the overall response time. I realized I had to tackle the voltage. I went into the BIOS, locked the SoC voltage at 1.25V, and tweaked the VDDQ to 1.38V. After 6 consecutive passes in MemTest86, the error rate dropped from 4 per hour to zero, and the stuttering vanished. I did have a couple of failed cold boots early on because I pushed the offset too far, but backing it off by 0.02V solved it. Temps are staying between 52-58℃, and after 5 hours of racing, it's rock solid. Last updated onMarch 15, 2026 9:27 AM.

Back to Top