Process Priority Tuning
In fast-paced battles, I'd press a skill and the character would react 0.3s later, which was absolutely despairing. I tried forcing 'Extreme Performance Mode' in BIOS, but latency actually increased by 8ns due to voltage fluctuations. I used the GamePP Resource Scheduler to set the process to real-time priority and enabled memory fragmentation cleaning. Frame time converged to 8-12ms per RTSS, and memory temperature stabilized at 42-48℃ per AIDA64, with 95-125ns response per GamePP Sensor.