Fix SLC Cache Read Spikes
It's frustrating; every time I enter a large dungeon, the write speed plummets from 6500MB/s to under 800MB/s, causing the loading screen to freeze. I tried setting virtual memory to half of the remaining disk space, but this exacerbated read/write conflicts in the open world. I used the GamePP NVMe Queue Depth Config to increase the depth from 1024 to 2048 and enabled forced write cache flushing. 4K random reads improved to 65-72MB/s per CrystalDiskMark, making the system responsive.