Stabilizing Ray Tracing Heat
Running a high-load demo caused my CPU to spike to 95℃ within three minutes, making the frame rate bounce between 20 and 40 fps. I tried adding an exhaust fan to the top of the case, but the temp only dropped by 2℃, which left me very dissatisfied. I used the GamePP Fan Curve Configuration Panel to lock the pump speed at 95% and set radiator fans to 90% at 70℃. AIDA64 confirmed temps stabilized at 78-84℃, and Cinebench R23 stress tests verified the cooling efficiency. Rendering is finally stable.