Solve Memory Usage Spikes
While exploring the ancient capital in Where Winds Meet, I noticed memory usage jumping between 13.5-15.2GB per AIDA64, causing severe tearing during sprints that ruined the experience. I tried expanding the virtual memory to 32GB in the system, but instead of improving, I got more frequent micro-stutters, which was incredibly frustrating. I used the GamePP Resource Scheduler to set the game process to Realtime priority and restricted background browser resource consumption. HWiNFO64 showed memory controller load dropped from 88-94% to 62-71%, and RTSS confirmed frame time stabilized at 7-11ms, with temps at 42-48℃.