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Stop Screen Tearing Issues

I was losing my mind; when facing giant bosses, weird jagged tearing appeared at the edges of the screen, totally breaking the immersion. I first tried forcing V-Sync in the driver panel, but while the tearing stopped, my input lag spiked to over 50ms via RTSS, making the controls feel heavy and unresponsive. I then used the GamePP DLSS/FSR Image Sampling Calibrator to set the sampling rate from Auto to 100% and tuned sharpening to 65. Finally, RTSS confirmed frame times converged to 13-17ms, and AIDA64 showed temperatures stabilized at 68-72℃, while GPU-Z tracked VRAM at 11.2-13.5GB.
Category:Software Usage Last Updated:2026-04-23 19:00:08