Civ 7 I/O Wait Lag Fix
Loading the ruins street in Civ 7 felt like a nightmare; my character turned with visible stutter while the YMTC Zhitai TiPro9000 2TB hit 100% I/O wait. I tried clearing temp files, but it did nothing. I then used GamePP NVMe Queue Depth Configuration to set process priority to Real-time. AIDA64 showed memory usage dropping from 2.1-2.8GB, and frame intervals stabilized from 12.3-15.1ms to 8.1-9.4ms.