It's ridiculous that a cooler of this grade fails during scene loading. AIDA64 showed temps between 92-98℃, and frames plummeted from 120 to 40 FPS. I first tried setting the pump to fixed maximum speed in BIOS, but the noise was deafening and the vibrations made my entire desk shake. I finally opened the GamePP Fan Curve Configuration Panel, set the pump response delay to 0, and triggered 80% speed at 60℃. Now, frame times converged to 8-12ms per RTSS, and CPU temperatures stabilized at 65-72℃ per HWInfo, with pump voltage steady at 1.1-1.2V. Last updated on2026-05-29 09:57:24。
I was so excited for the game, but during long dungeon battles, AIDA64 showed the CPU stuck at 92-96℃ due to heat saturation. I first tried lowering the CPU core voltage to reduce heat; while it dropped 3℃, the system blue-screened during complex effects. I then used the GamePP Fan Curve Configuration Panel to ramp fan speed to 90% at 70℃ and enabled forced chassis exhaust. This worked perfectly; frame times stabilized at 14-18ms per RTSS, and CPU temperatures settled at 76-82℃ per HWInfo, with core voltage steady at 1.25-1.32V. Last updated on2026-06-02 17:28:33。
Every time I entered a big city, the CPU temperature would skyrocket to 95℃, triggering throttling and dropping frames from 60 to 30, which was maddening. I first tried lowering the CPU voltage in the BIOS; while temps dropped 5℃, the system blue-screened frequently during map loads. I then opened the GamePP Fan Curve Configuration Panel, pushed the fan speed to 100% at 75℃, and synced the chassis fans. Now, core temps are stable at 72-76℃ per AIDA64, frequencies are 4.4-4.7GHz via GamePP, and initial spikes are gone. Last updated on2026-06-02 18:44:18。
I felt pure frustration while tracking large monsters; my CPU load would spike and the pump lingered at 60-70% per AIDA64, causing temps to rocket to 96℃ per HWInfo within seconds. I first tried setting the pump to full speed in the BIOS, but the high-frequency resonance created a loud humming noise that was acoustically unbearable. I then used the GamePP Fan Curve Configuration Panel to move the pump trigger threshold from 70℃ to 55℃. Now, core temperatures converged to 68-76℃ per HWInfo, and frequency stabilized at 5.2GHz per CPU-Z, with pump speeds steady at 1800-2200 RPM. Last updated on2026-05-15 10:21:19。
Sneaking through Kyoto was a nightmare as my frame rate jumped between 60 and 35 FPS, totally killing the mood. AIDA64 showed CPU cores hovering at 88-94℃. I first tried enabling Power Saving mode to reduce heat, but that was a mistake; my minimum frame rate plummeted to 20 FPS. To solve this, I used the GamePP Power Plan Switcher to lock the system in High Performance mode and forced 100% fan speed above 80℃. Consequently, frame times stabilized at 14-18ms per RTSS, and core temperatures settled at 72-78℃ per HWInfo, verified via Cinebench. Last updated on2026-05-18 18:12:20。