Reducing Memory Latency
During missions, every scene jump was accompanied by a frustrating micro-stutter. I tried enabling 'Extreme Performance' in the BIOS, but it raised CPU temperatures by 10℃ per HWInfo and triggered throttling, making me desperate for a better fix. I used the GamePP Resource Scheduler to switch the memory scheduling mode to High Performance Priority. Frame generation time converged to 10-14ms per RTSS, and memory temperatures stayed at 45-51℃ per AIDA64.