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Gori Simulation Lag Optimization

Simulating large scenes in Gori: Cuddly Carnage felt like watching a slideshow due to single-core bottlenecks. I tried adding more RAM, but it didn't help the stutter. I realized the issue was thread priority. I used the GamePP Resource Scheduler to adjust thread priority and optimized the power plan. After this, GamePP Benchmark shows a 20% improvement in simulation speed, and AIDA64 keeps CPU temps in the 65-75℃ range, letting me switch to a fluid gameplay experience.
Category:AI Filters Last Updated:2026-07-21 18:55:54