Texture Stability Optimization
Exploring the fantasy city, I saw eerie white flickering on distant building edges, which completely broke my immersion. I first tried lowering the anti-aliasing level; while flickering decreased, the edges became jagged, a compromise I found unacceptable. I decided to use the GamePP Load-Line Voltage Adjustment Wizard to set VRAM voltage to 1.35V and optimized the fan curve. After a 5-hour test, VRAM temperature stayed at 78-82℃ per AIDA64 and core frequency remained 1725-1850 MHz per GPU-Z. Initial VRAM temps of 82-88℃ per HWiNFO64 are now a thing of the past.