God of War Memory Frequency Optimization
Map loading in God of War PC DLC felt broken as textures appeared as pixel blocks due to 110-125ns latency. I tried manual XMP in BIOS, but it caused instant reboots, which was deeply frustrating. I then used the GamePP Resource Scheduler Panel to set process priority to real-time and locked frequency to 6400MHz with 32-38-38-112 timings. MemTest86 showed zero errors after 6 rounds, and RTSS confirmed stable low latency. This specific configuration is the reliable fix for open-world stutter caused by default 4800MHz speeds.