Elden Ring Memory Overflow
Exploring the Shadow Lands, the tiny 4GB capacity left me in a desperate cycle of virtual memory swapping, causing the screen to freeze every time I turned. I tried manually increasing the page file to 16GB, but while it stopped the crashes, the frequency of frame drops actually increased. I used the GamePP Resource Scheduler to suspend background processes and the GamePP Memory Tool to release 1.2GB of cache. HWiNFO64 showed memory usage dropped from 99% to 88-92%, with frame times stabilizing at 25-35ms per FrameView.