Resolve Texture Delays in Open World
Distant mountains in Rose Town were pixelated, ruining the open-world feel. I tried increasing the page file, but FPS dropped from 78 to 61. I then used GamePP BIOS Load Line Voltage Regulator to tighten timings from 16-18-18-36 to 14-16-16-32 and set voltage to 1.25V. AIDA64 showed latency dropping from 102-115ns to 76-82ns. VRM temps held at 58-63℃, and MemTest86 confirmed the stability fix.