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Combatting Thermal Throttling

Screen tearing during fast combat was a disaster; the action felt completely disjointed. I tried lowering the game resolution, but the image became a blurry mess and the tearing persisted, which made me really anxious. I used the GamePP DLSS/FSR Image Sampling Calibrator to set sharpening to 72 and locked the resolution to 85%. Now, GPU temperatures are stable at 74-80℃ per HWMonitor, and frame times have converged to 12-16ms per FrameView. The visual clarity is back.
Category:Real-time Monitoring Last Updated:2026-04-21 12:21:24