Stop Screen Tearing Now
I was losing my mind during boss fights; horizontal tearing in the center of the screen made parry timing a total guessing game. I first tried forcing V-Sync in the driver panel, but input lag spiked instantly, making the controls feel like walking through mud. I switched to the GamePP DLSS Image Sampling Calibrator, fine-tuning the sampling rate to 85% and locking the output to 60 FPS. RTSS monitoring showed frame time fluctuations converged to 16.2-17.1ms, AIDA64 reported temps at 66-72℃, and GPU-Z confirmed VRAM usage at 6.8-7.4GB. It's finally smooth.