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Fix Severe FPS Instability

Whenever large-scale effects exploded, the frame rate would plummet from 80 to 30 instantly, leaving me feeling incredibly anxious. I tried increasing virtual memory to 64GB, but this didn't stop the drops and instead caused occasional system freezes, which was deeply frustrating. I then accessed the GamePP DLSS/FSR Image Sampling Calibrator, switched DLSS from Quality to Balanced, and locked the render resolution at 85%. RTSS showed frame times finally stabilized at 14-19ms, AIDA64 confirmed GPU temps stayed between 66-71℃, and GPU-Z showed VRAM at 6.8-7.2GB.
Category:Real-time Monitoring Last Updated:2026-05-13 13:50:31