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Fix Combat Visual Glitches

During massive psychic attacks, the screen edges showed weird color bleeding and flickering, which ruined the combat feel. I tried enabling Low Latency Mode in the drivers, but while response improved, the flickering actually increased, making me anxious. I accessed the GamePP Resource Scheduler to set memory controller priority to Realtime. RTSS monitoring showed frame intervals converging to 13-16ms, VRM temperatures stayed at 60-65℃ per AIDA64, and sync delay dropped to 12-22ms via RTSS. The combat is now visually flawless.
Category:Real-time Monitoring Last Updated:2026-05-16 22:05:58