Fixing Memory Usage Spikes
I was incredibly stressed whenever I entered neon-lit commercial districts; the game would crash without warning, making exploration a chore. I tried lowering texture quality in the settings, but the visuals became blurry and the crashes continued, making the compromise useless. I used the GamePP Resource Scheduler to set the game priority from Normal to Realtime and capped background app memory. AIDA64 confirmed memory temperatures at 45-51℃ with latency stable at 82-88ns and fans at 1400-1600RPM.