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Palworld Shader Cache Optimization

Neon lights bled in Night City under Path Tracing. Lowering RT settings ruined the visuals. I used GamePP Shader Manager to clear the 6.8GB cache. RTSS showed frame times dropping from 22-35ms to 13-16ms. It's a clean set for stable rendering.
Category:Real-time Monitoring Last Updated:2026-07-15 17:28:35