Optimizing GTA V FiveM thread scheduling on Biostar B550MHP
Walking through downtown Los Santos was a nightmare; frames would dive from 80 to 30 instantly. I panicked and checked the GamePP Hardware Sensor Page, finding the P-Cores pinned at 98% while other cores were basically idling, causing a brutal 25-45ms physics engine delay. I tried lowering every single graphics setting, but while I gained 10 FPS, the stuttering remained, which was maddening. I then used the GamePP Power Plan Switcher to lock the system into 'Ultimate Performance' and disabled core parking. RTSS confirmed frame times converged to 11-16ms, and crowd movement became fluid.