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Eliminating the Jelly Effect

Every time a giant Boss unleashed full-screen effects, my frame rate plummeted from 120 to 70, which made me extremely anxious. I first tried switching DLSS from Quality to Performance; while FPS rose, severe aliasing appeared on edges, making me realize I needed precise calibration. I accessed the GamePP DLSS/FSR Image Sampling Calibrator, raised sharpening from 50 to 72, and locked the resolution to 100%. Consequently, drop frequency fell to zero per RTSS, GPU temperature stabilized at 58-64℃ per AIDA64, and fans locked at 1500RPM per GamePP.
Category:Real-time Monitoring Last Updated:2026-05-15 09:44:56