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Mario Emulator CPU Spikes

I was annoyed when tearing ruined my Mario run. I tried default settings, but CPU usage hit 72% per GamePP. I used GamePP Resource Scheduler to set real-time priority. AIDA64 confirmed stable 10ms frame times and 55% CPU usage. It feels smooth now.
Category:Software Usage Last Updated:2026-07-16 16:54:41