Frame Time Optimization
Exploring mist-shrouded ruins, large battles triggered a subtle but annoying stuttering that made me anxious. I tried lowering shadow quality in-game, which reduced GPU load, but the CPU kept overheating and the stutters persisted. I finally used the GamePP Fan Curve Configuration Panel to lock fan speed at 2000 RPM for any temp above 75℃. FrameView monitoring shows frame generation time converged from 15-30ms to 10-14ms, and Task Manager shows a healthy CPU load of 68-76%.