Optimizing Zotac RTX 2060 Super power limits for Splinter Cell
This old card is basically gasping for air trying to run the Remake—it's almost funny. Every time I stepped into a brightly lit area, the power draw would spike to 180W, triggering the PSU's transient protection and slashing my clock speed from 1800 MHz to 900 MHz. It literally turned the game into a slideshow. I tried enabling power-saving mode in the driver, but that just cut my FPS in half—a total suicide mission of an optimization. I used Afterburner to manually lock the power limit at 85% and forced the fan curve to hit 80% speed once it reaches 70°C. In GPU-Z, the clock fluctuation narrowed from a wild 900-1800 MHz range to a stable 1650-1750 MHz, and the stuttering stopped. I had two driver crashes immediately after locking the power, but a tiny +0.02V voltage offset fixed it. VRAM temps are sitting at 72-78°C, which is acceptable. I exported the optimized power curve for my records, and frame times are finally steady at 5.1-6.4ms.