Can I fix RTX 5060 VRAM stuttering via process priority?
Let's be real, 8GB of VRAM is a joke for flight sims in 2024. The moment the landing gear touches the tarmac, the frame rate dives from 60 FPS to a pathetic 15 FPS. While the Gigabyte RTX 5060 GAMING OC can hit 2500MHz, the VRAM usage was bouncing between 7.8-8.2GB, causing massive swap latency. I tried enabling virtual VRAM, but that just gave me weird purple artifacts—a total waste of time. I ended up dropping texture quality from Ultra to High and cranking the DLSS sharpening to 60%, while capping the frame rate at 60 FPS in the NVIDIA Control Panel. RTSS showed VRAM usage stabilized at 7.2-7.5GB, and frame times plummeted from 66ms to 16.6ms. I almost turned off shadows to save space, but the world looked flat and lifeless until I realized the texture pool size was the real culprit. GPU temps are staying around 62-68℃. I've exported the VRAM usage curves for various airports to archive the data.