Fixing Combat Stutter in Mass Effect
During Mass Effect combat, summoning units caused maddening stutters, disrupting the action flow. I tried setting virtual memory to half the disk space, which worsened read/write conflicts and increased frame drops. I used GamePP NVMe Queue Depth Config to set the queue depth to 2048 and enabled forced write cache flushing. CrystalDiskMark confirmed 4K random reads improved to 68-75MB/s, and combat loading time dropped from 12s to 5s, with drive temperature stable at 42-55℃. This export of smooth performance finally worked.