Stabilizing Precise Action Combat
During high-speed running and dodging, frame generation time jumped from 8ms to 42ms, which was a disaster for precise combat. I tried enabling Windows High Performance mode, but the CPU temperature spiked to 88℃ per AIDA64 and fans roared, which was an inefficient cooling strategy. I used the GamePP Power Plan Switcher to select the custom Extreme Performance mode and locked the minimum processor state at 95%. RivaTuner showed frame time stabilized to 7-11ms, and AIDA64 confirmed CPU temperature at 74-80℃.