Fix Gori Frame Time Fluctuation
Aerial combat in Gori: Cuddly Carnage was a nightmare, with frame time fluctuating between 12-28ms per RivaTuner due to driver conflicts. I tried disabling the disk controller in Device Manager, which stabilized things briefly but caused a system crash. I used GamePP Peripheral Driver Conflict Detector to set the RGB sync service to manual and enabled hardware encoding priority in OBS. RivaTuner showed frame time converged to a stable 8-11ms, and the crashes stopped.