Dealing with memory bloat in Cyberpunk 2077 Overdrive
It's actually insane how Overdrive mode turns this game into a memory black hole; it just swallowed my 32GB and spat me back to the desktop. My Asgard Snow 6400MHz kit would start at 14GB and slowly climb up to 30.8GB—a textbook memory leak that just crashes the whole system. I tried restarting the game, but the relief only lasted thirty minutes, and the cycle of frustration was honestly laughable. I fired up a memory analyzer and found a ton of redundant path-tracing cache that wasn't being released, so I wrote a script to force-clear the system cache every hour. In Resource Monitor, the usage finally leveled off into a stable valley between 22-26GB instead of just climbing a wall. I did mess up and accidentally delete some shader pre-compiled files while setting up the script, which added two minutes to my next load time—definitely a lesson learned. RAM temps are holding at 55-61℃ at 6400MHz. After exporting the usage logs, I can confirm the leak is suppressed and the data is finally consistent.