Stopping Frequency Desync
During high-speed character switches in Hollow scenes, I experienced slight pauses; RTSS showed latency peaks of 12-18ms. I tried lowering the resolution to 1080p, which increased FPS but the micro-stutters remained, making me feel powerless. I then used the GamePP Memory Controller Load Monitor to lower frequency to 5466MHz and set SoC voltage to 1.2V per HWiNFO. RTSS confirmed frame times converged to 8-11ms, and AIDA64 showed memory temperatures stayed at 52-58℃, ensuring the combat felt fluid again.