Why is Minecraft RTX stuttering on my Galax A320M Dragon?
When building complex RT structures, the image had this subtle, jittery twitch that was incredibly distracting at 4K. AIDA64 showed that the Galax A320M was struggling with high-frequency RAM, with controller latency bouncing between 72 - 95ns, creating a massive CPU bottleneck for the lighting calcs. I tried disabling every useless background service in Windows, but the jitters remained—software tweaks are a joke when the timings are this off. I went into the BIOS, switched the memory mode from Gear 1 to Gear 2, and manually tightened the primary timings from 36-36-36-76 down to 32-34-34-72. Real-time monitoring showed latency stabilizing at 66 - 70ns, and the world loading became buttery smooth. I did have two crashes during heavy multitasking early on, but bumping the RAM voltage from 1.35V to 1.40V solved it. RAM temps are 48 - 54℃, and fans are at 1200 - 1400 RPM. Comparative tests prove the 66 - 70ns latency is now rock solid.