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Fixing Summon Transition Lag

During massive magic duels, the screen would freeze momentarily, which was incredibly frustrating and ruined my battle rhythm. I tried increasing virtual memory to 32GB, but that actually worsened read/write conflicts and increased the stuttering. I used the GamePP Memory Controller Load Monitor to lower the frequency from 3200MHz to 3000MHz for better stability. Latency finally converged to 88-92ns per AIDA64, controller load hit 88-96% via AIDA64, and temps were 46-52℃ per HWiNFO.
Category:Real-time Monitoring Last Updated:2026-06-09 15:53:42