Fixing Frequency Drops
In intense team fights, the frame rate jumped violently between 85 and 110 FPS via RTSS, making the competitive experience terrible. I initially tried lowering shadow quality to reduce load, but the image lost its depth, and I was unhappy with this compromise. I entered the GamePP Fan Curve Configuration panel and forced the fan speed to 80% at 65℃. GamePP Benchmark Verification confirmed the fluctuation rate dropped below 2%, with GPU frequency at 2300-2500MHz via GPU-Z and core temps at 64-68℃ per HWMonitor.