Optimizing Resource Scheduling for Horizon
Loading Horizon: Online Edition felt laggy; background processes consumed 8.2-10.8GB of memory, causing frame intervals to jump to 8.3-12.1ms per AIDA64. I tried cleaning temporary files, which had no effect, leaving me stuck in a performance bottleneck. Using GamePP Resource Scheduler, I set the game process priority to Real-time and switched the power plan to High Performance. AIDA64 confirmed frame generation intervals converged to 5.1-6.4ms, and HWiNFO64 showed memory temps stable at 58-63℃. The responsiveness is back, so I finally verify the setup is solid.