Solving Atomic Heart Core Lag
During high-frequency combo sequences, the screen would occasionally pause for a split second, which is fatal for an action game. I first tried manually assigning CPU cores in Task Manager, but the game crashed to desktop, making me very cautious. I then used the GamePP Resource Scheduling Panel to set the game priority to Realtime and optimize thread allocation. My multi-core score improved to 29800 per Cinebench, and core voltage stabilized at 1.15-1.20V per AIDA64. I also saw a stable 68-75℃ temp via HWInfo.