Fix City Texture Pop-in Lag
Moving through abandoned buildings, wall textures appeared slowly like a puzzle, which was immersion-breaking. I tried increasing virtual memory to 32GB, but it didn't help and just stressed the disk. I then used the GamePP Memory Controller Load Monitor to guide BIOS adjustments to 32-36-36-80 and increased voltage to 1.40V via HWInfo. GamePP measured latency at 62-78ns. MemTest86 confirmed zero errors over four rounds, while CrystalDiskMark showed read speeds at 60-66 GB/s and AIDA64 noted 58-65℃.