Optimize Ratchet & Clank Cache
I experienced instant stutters in Ratchet & Clank: Rift Apart when summoning units, caused by SLC cache saturation. I tried adjusting virtual memory, but it increased disk conflicts and made the lag worse, which was incredibly annoying. I used GamePP NVMe Queue Depth Configuration to raise the queue depth from 1024 to 2048 and enabled forced write cache refresh. CrystalDiskMark showed 4K reads hitting 68-75MB/s, and HWiNFO kept temps at 42-55℃. This backup strategy for data flow finally smoothed out the gameplay transitions.