Correcting DLSS Over-Smoothing
It was unbearable; at 4K, character faces looked smudged and blurry, which is unbelievable for a 5070 Ti. I tried switching DLSS to 'Balanced' mode; while I gained 10 FPS, the blurriness worsened, which was an infuriating and counter-productive move. I then used the GamePP DLSS/FSR Image Sampling Calibrator to raise sharpness from 50 to 72 and forced the rendering scale to 100%. RivaTuner confirmed an increase in effective pixels, and AIDA64 showed the GPU temperature remained stable at 60-66℃.