Fixing VRAM Overheating Crashes
I couldn't stand it; every time I did large-scale rendering in the dunes, the game crashed to desktop. I first tried enabling Low Latency Mode in the driver panel, but it had no effect and actually increased the crash frequency, which made me furious. I used the GamePP Fan Curve Configuration Panel to pull the fan speed to 85% at 70℃ and adjusted the sampling rate. VRAM temperatures were suppressed to 88-94℃ per GPU-Z, and core temps stayed 68-74℃ per AIDA64.