Solving I/O Queue Asset Streaming
Night City's neon lights should be a blur of speed, but in Overdrive mode, high-speed driving was marred by irritating instant stutters. I tried installing the game on a SATA drive for comparison, but the read speed was ten times slower and stutters worsened. I used GamePP NVMe Queue Depth Configuration to expand the limit to 2048. 3DMark storage tests showed latency dropped from 15-22ms to 8-12ms, and HWMonitor confirmed temperatures stabilized at 58-64℃.