Reducing Thermal Fan Oscillations
In town areas, CPU temps jumped between 65℃ and 88℃, making the fans sound like they were singing and causing screen tearing. I tried lowering the game graphics settings, which dropped the temp by 5℃ but turned the visuals into a pixelated mess. I used the GamePP Fan Curve Configuration Panel to set a 3s response delay and locked the 70-85℃ range to 1600 RPM. RTSS showed a stable 62-68 FPS, and AIDA64 confirmed CPU temps stayed at 76-82℃.