Solving Titanfall Memory Spikes
During high-altitude dives, the smooth scene transition suddenly felt dead for a fraction of a second, which totally killed my immersion. I tried increasing virtual memory to 32GB, but it didn't alleviate the stutter and actually extended save loading time by 12 seconds. I then used the GamePP Resource Scheduler to raise the game process priority from Normal to Realtime and cleared background cache. Frame time peaks dropped from 130ms to 38-45ms per GamePP Frame Analysis, while VRM temps stayed 52-60℃ per HWInfo64 and memory load hit 65-88% per AIDA64.