Solving Zone Exploration Lag
While traversing the ruins of Chornobyl, I noticed a brief freezing sensation whenever I turned the camera quickly, which was incredibly jarring. I tried increasing the virtual memory to 64GB, but instead of improving, I experienced more frequent random frame drops, which was deeply frustrating. I used the GamePP Resource Scheduler to force the game's main process priority from Normal to Realtime and locked the core allocation. RTSS monitoring showed the frame generation interval converged from 14-32ms to 9-13ms, and memory temperature remained stable at 44-49℃ per HWMonitor. AIDA64 confirmed latency at 72-85ns.