Resolve I/O Blocking Stutters
I felt totally ripped out of the experience whenever I jumped dimensions; the sudden asset loading caused these jarring micro-stutters. I first tried enabling XMP memory overclocking in the BIOS, but while the bandwidth went up, the stutters persisted and felt just as bad. I then used the GamePP Resource Scheduler to force the game's main process priority to Realtime and lowered the audio service priority. After this, CPU core load converged to a stable 65-72% per AIDA64, and temps stayed at 68-74℃ per HWMonitor, with frame times finally smoothing out from 15-28ms.