Solving Core Scheduling Issues
I felt totally ripped off when my high-end rig started stuttering while driving through the wasteland; the broken immersion was maddening. I tried enabling Ultimate Performance mode in Windows, but my CPU temperatures spiked to 95℃ per AIDA64 without fixing the frame drops. I finally used the GamePP Resource Scheduler to force CPU affinity to the first 8 physical cores and set the process priority to Realtime. RTSS frame time analysis showed a massive improvement from 12-40ms down to 8-14ms, and AIDA64 confirmed temps stabilized at 72-80℃.