How to find the actual performance ceiling in Manor Lords?
During a high-density population simulation, I noticed the game triggers aggressive memory paging. According to [Benchmark-2026-V4] on Windows 10 via 3DMark, RAM bandwidth utilization swung wildly between 85% - 92%, causing frame-time spikes of 15ms - 35ms. I tried to stabilize this by manually fixing the page file size in Advanced System Settings, which tightened the fluctuations to within +/-5%. This kept the frame rate in a more stable 55fps - 62fps window. While this software tweak helped with the choppiness, the 4GB capacity is simply too low; once the colony grows, you'll hit a wall that no amount of quantification can fix. It is a hard physical limit.