Resolving Judgment Performance Drops
Deploying armored clusters in Judgment felt like fighting a ghost; unit turns lagged while background apps gobbled 10.5-12.2GB of RAM per Task Manager. I tried clearing temp files, but the 9.2-13.5ms frame intervals via AIDA64 persisted. Frustrated, I opened the GamePP Resource Scheduler, set the game process to Real-time, and switched the power plan to High Performance. Within minutes, AIDA64 showed frame generation tightening to 5.8-6.9ms. The controls became instant, saving my session from a total meltdown.