How to fix PCCOOLER RT620P scheduling lag in GTA 6?

Running this on Windows 11 24H2, I noticed the PCCOOLER RT620P software aggressively hogs resources during high-speed asset streaming. I tested two paths. Option A was disabling non-core services, but that killed my temp monitoring. Option B was the winner: I went to Task Manager -> Details, right-clicked the process, and set the priority to 'Low'. Using HWiNFO, I saw PCH temps hovering between 58℃ - 62℃, but the stuttering hit hard whenever it peaked at 81℃. I then used GamePP to force thread suppression, which reclaimed about 2.1GB of memory cache. In 3DMark simulated environments, the frame time deviation stayed within 3% of the baseline. While this killed the 'loading cliff' effect, I still feel a tiny bit of input lag in specific scenes due to how the system kernel handles the hand-off. It's a frustrating technical dead-end that software just can't fully erase, especially during complex lighting transitions.
Category:Software Usage Last updated:March 25, 2026 9:05 PM